Other weapons in this Tier are considered to be Brainsaw, Vampire Gauntlets, and Polearm. It is a High Tier Weapon because of its 30 Shotgun Shell Drum, High Rate of Fire, Special Weapon Feature when eliminating 20 entities. The Kronos is a High Tier Weapon and will have a better chance to be found with Red and Purple Tickets. However, for the purpose of some kind of explanation: But there are also economic considerations such as maintenance requirements, ammunition drain, learning curve, and traits. A traditional consensus considers stopping power, special features, capacity, player risk. There is no exact balance on what can be considered 'Low - Medium - High' Tier Weapons as there is overlap and subjectivity. The ratios for what was traditionally considered 'Low - Medium - High' Tier Weapons from the Loot Box Tickets are currently: You have a very strong chance to get the highest Tiered Weapon, but there is also a chance it may not work out for you on that occasion. In contrast, and as a trade off, the opposite applies for the Purple Ticket. However, there is still a slim chance to pick up a higher Tiered weapon with reducing chance as the Tier increases. For example, a Green Ticket has a higher probability to get something considered lower Tier such as Thor's Hammer. In the past, players could only get what were considered to be higher Tiered weapons if they had a Red or Purple Ticket from the Green, Yellow, Red, and Purple hierarchy. Other than that feature from the beginning, it works a little differently now. Craft 10 Green into 1 Yellow Ticket, and so on to get those higher Tier opportunities. The Loot Box can be crafted on the Workbench and does not require unlocking.Ĭollect Green, Yellow, Red, or Purple Tickets and use them on the Loot Box to get a Loot Box Container with a weapon. In addition to these weapons, the Loot Box has gone from Add On to being bundled directly in the Mod. This will require community input as it's a rather large undertaking. In some cases, it is necessary to start all over again, but still incorporate the remnants of what made them special. There remains a LOT left to do if other weapons are to be resurrected. This was a similar measure that the Savery saw in A20. The PP-19 Bizon had to be switched to the SMG since the MP5 has gone. For example, the Kronos now uses the Auto Shotgun Model as base. The removal of decorative attachments has seen replacements and overhauls. Some of these weapons have required some intensive care to get them in some kind of working order. Vulcan (Snufkin with A21 updates by arramus) Black Widow (Oakraven with A21 updates by arramus) DCLXVI Zeus (Oakraven with A21 updates by arramus) Savery (Snufkin with A21 updates by arramus) Quad Shotgun (Snufkin with A21 updates by arramus) Newcomen (Snufkin with A21 updates by arramus) Kronos XII (Snufkin with A21 updates by arramus) PP-19 Bizon (Snufkin with A21 updates by arramus) Vampire Gauntlets (Snufkin with A21 updates by arramus) Polearm (Snufkin with A21 updates by arramus) Thor's Hammer (Snufkin with A21 updates by arramus) This pack currently contains the following: A21 sees a lot of removal and this tentative first release reflects that. With each update, change has been required with replacements where deprecated assets have been totally removed. These weapons were/are pretty experimental and use only existing 7 Days assets to ensure they remain Server Side Only. In A19 and A20, the community was able to update and expand to the Snufkin Weapons Xpansion with a variety of additional weapons while retaining the originals. He mentioned the influence came from a Borderlands type setup where players are treasure hunters. In April 2020, Snufkin shared Snufkin's Server Side WeaponS with the community for A18. Holding the PP-19 Bizon and wearing a Hat Mod to assist players taking on more challenging entities such as the A21 Server Side Zombies. (This is a Server Side Only Modlet and it is not necessary for players who join your server to install it) Here is a link to download the A21 Server Side Weapons:
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